An approximative and semi-automated method to create MPEG-4 compliant human face models

In this paper, we introduce our method to facilitate the process of creating an MPEG-4 compliant face model based on a simple 3D mesh. The presented method is semi-automatic, and the user needs to choose 56 points on the model as a preprocessing step. We use a cage based deformation technique to app...

Teljes leírás

Elmentve itt :
Bibliográfiai részletek
Szerzők: Tóth Ákos
Kunkli Roland
Testületi szerző: Conference of PhD students in computer science (11.) (2018) (Szeged)
Dokumentumtípus: Könyv része
Megjelent: 2018
Sorozat:Conference of PhD Students in Computer Science 11
Kulcsszavak:Számítástechnika - előadáskivonat
Online Access:http://acta.bibl.u-szeged.hu/61755
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490 0 |a Conference of PhD Students in Computer Science  |v 11 
520 3 |a In this paper, we introduce our method to facilitate the process of creating an MPEG-4 compliant face model based on a simple 3D mesh. The presented method is semi-automatic, and the user needs to choose 56 points on the model as a preprocessing step. We use a cage based deformation technique to approximate an input model with a generic one which already contains the required MPEG-4 parameters. In the paper, we also show how the cage can be constructed to surround the model completely. The resulting model can be used in any MPEG-4 based facial animation player. 
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710 |a Conference of PhD students in computer science (11.) (2018) (Szeged) 
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