An approximative and semi-automated method to create MPEG-4 compliant human face models
In this paper, we introduce our method to facilitate the process of creating an MPEG-4 compliant face model based on a simple 3D mesh. The presented method is semi-automatic, and the user needs to choose 56 points on the model as a preprocessing step. We use a cage based deformation technique to app...
Elmentve itt :
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Testületi szerző: | |
Dokumentumtípus: | Könyv része |
Megjelent: |
2018
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Sorozat: | Conference of PhD Students in Computer Science
11 |
Kulcsszavak: | Számítástechnika - előadáskivonat |
Online Access: | http://acta.bibl.u-szeged.hu/61755 |
Tartalmi kivonat: | In this paper, we introduce our method to facilitate the process of creating an MPEG-4 compliant face model based on a simple 3D mesh. The presented method is semi-automatic, and the user needs to choose 56 points on the model as a preprocessing step. We use a cage based deformation technique to approximate an input model with a generic one which already contains the required MPEG-4 parameters. In the paper, we also show how the cage can be constructed to surround the model completely. The resulting model can be used in any MPEG-4 based facial animation player. |
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Terjedelem/Fizikai jellemzők: | 21-24 |