Spanning tree game as prim would have played
In this paper, we investigate special types of Maker-Breaker games defined on graphs. We restrict Maker’s possible moves that resembles the way that was introduced by Espig, Frieze, Krivelevich and Pedgen [9]. Here, we require that the subgraph induced by Maker’s edges must be connected throughout t...
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Dokumentumtípus: | Cikk |
Megjelent: |
2018
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Sorozat: | Acta cybernetica
23 No. 3 |
Kulcsszavak: | Számítógépes játékok, Gráf |
Tárgyszavak: | |
Online Access: | http://acta.bibl.u-szeged.hu/55685 |
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490 | 0 | |a Acta cybernetica |v 23 No. 3 | |
520 | 3 | |a In this paper, we investigate special types of Maker-Breaker games defined on graphs. We restrict Maker’s possible moves that resembles the way that was introduced by Espig, Frieze, Krivelevich and Pedgen [9]. Here, we require that the subgraph induced by Maker’s edges must be connected throughout the game. Besides the normal play, we examine the biased and accelerated versions of these games. | |
650 | 4 | |a Természettudományok | |
650 | 4 | |a Számítás- és információtudomány | |
695 | |a Számítógépes játékok, Gráf | ||
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856 | 4 | 0 | |u http://acta.bibl.u-szeged.hu/55685/1/actacyb_23_3_2018_12.pdf |z Dokumentum-elérés |